PM3.6 - Game & Watch - Subroutine - 0x216f4
- CreateInterrupt { interrupt_id: Some(10027), action: 0x12c, requirement: (OnGround) }
- PreviousInterruptAddRequirement((LongtermAccessInt(FallTime) LessThan InternalConstantInt(TermVelFrameTimer)))
- CreateInterrupt { interrupt_id: Some(10026), action: 0x12b, requirement: (OnGround) }